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Administrator 464 Beiträge - Fingerwundschreiber
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Fogende Fragen bzw. Vorschläge sind heute an Nova gegangen:
Zitat following are some questions / suggestions regarding the upcoming N.I.L.E Studio.
There is no specific order and it would be very kind to have a comment on each point
Fragen:
01.) What does N.I.L.E. stand for ?
02.) Is there a dedicated terrain modeling feature (hills, tranches etc.) ?
03.) Will there be import/export functions to other 3d formats (e.g. 3ds, max, vrml, lwo, ASE) ?
04.) Will there be a free area trigger like SSNnearSSN - but free selectable ?
05.) Will there be WAC 2.0 (scripting language), any details yet ?
Vorschläge:
01.) Put ropes in the game, e.g. for the Blackhawk helicopters.
02.) Make more 3d objects for stuffing the building interior, like picture frames, tables etc.
03.) Put an auto-height-adjust function in the editor (object-ground level).
04.) Put an auto-snap-function in the editor (building interior snaps to walls), tunnel segments snap to each other
05.) Increase the UNDO memory (e.g. 10-20 times)
06.) Put "Spielberg" functions in the game/editor for convient community film making
07.) Make an object/terrain switch "half transparent", to model things inside e.g. buildings or for tunnel modeling
08.) Expose the water level to WAC, means water level can be controlled by scripting
09.) There should be letter objects or an editable font for making signs, logos etc. |
Schauen wir einmal, was an Antworten zurück kommt.
KR-Nevada

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| Beitrag vom 15.11.2008 - 00:44 |
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| Beiträge
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| Datum
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SuperSixFour |
08.11.2008 - 15:35 |
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KR-Nevada |
08.11.2008 - 16:05 |
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KF DrAgon |
10.11.2008 - 16:17 |
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Doc-NOKI |
11.11.2008 - 19:24 |
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KR-Nevada |
15.11.2008 - 00:44 |
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SuperSixFour |
15.11.2008 - 03:50 |
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RT-Samfisch |
15.11.2008 - 11:08 |
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KR-Nevada |
15.11.2008 - 12:57 |
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RT-Samfisch |
16.11.2008 - 13:11 |
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SuperSixFour |
16.11.2008 - 15:53 |